AI Insights · Timothy · January 2022
Top 5 Card Battler Apps on Unified Platform in Oceania Q4 2021
In Q4 2021, the top 5 card battler apps in Oceania showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
In the fourth quarter of 2021, the top 5 card battler apps in Oceania exhibited diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Mighty Party: Battle Heroes from Panoramik Games saw its weekly revenue fluctuate, peaking at around $38K in late December. Weekly downloads experienced a decline early in the quarter but rebounded to approximately 4.9K by the end of December. Active users also showed a downward trend initially, decreasing from 23.6K to around 11.3K by early December, before rising again to 16.3K in the final week.
Hearthstone by Blizzard Entertainment had a notable peak in weekly revenue, reaching about $36.9K in early December. Weekly downloads were highest in mid-October with around 3.3K, while active users reached their peak at approximately 16.2K in late December, showing a general upward trend throughout the quarter.
Pokémon TCG Online from THE POKEMON COMPANY INTERNATIONAL maintained a relatively stable revenue stream, hovering around $10-$13 weekly. Downloads saw a slight uptick towards the end of the quarter, reaching around 1.6K in late December. Active users remained consistent, peaking at around 5.5K in mid-December.
Magic: The Gathering Arena, published by Wizards of the Coast, had its highest weekly revenue of approximately $15.8K in early November. Downloads were relatively stable, with a slight increase to around 1.1K by the end of December. Active users fluctuated throughout the quarter but ended on a positive note with around 7K in late December.
Yu-Gi-Oh! Duel Links by KONAMI experienced varied weekly revenue, peaking at about $57.9K in late September. Downloads remained steady, averaging around 900 per week, with a slight peak at 1K in late December. Active users showed minor fluctuations but remained relatively stable, ending the quarter with around 7.2K.
For more detailed insights and data, visit Sensor Tower.